Here you will find all the events for The AG Walking Club.
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We have walks to suit all abilities, as well as dog-pack walks and early morning miracle walks.
🥾 ABOUT THE WALK 🥾
This is a walk that starts in the quaint village of Tiffield. We will walk by the church, and the smallest door in Northamptonshire, before turning into Meadow Rise an onto the secret footpath. The trail then takes up along a road, and up a bridle way before turning onto the helter skelter field (it’s a bit up and down and can be muddy if the weather is wet). We descend down some wooden steps and onto the old railway line before heading back towards the pocket park. We will be welcomed back at The George Pub for a drink and get warm by the fire.
Why you should join:
❓ ROUND-ROBIN QUESTION: Do you like a Cornish Pasty?
Please arrive by 6.15 pm we will set off at 6.30 pm sharp. If this is your first AG walk, then please arrive nice and early and seek out the walk leader who will be wearing a red “walk leader” pin badge. They will give you a new walkers briefing and explain how it all works.
📍 WHAT3WORDS: https://what3words.com/weaned.solving.bordering
Click the link above, then click “Navigate using Google Maps” . We often meet in places where there is no postcode, so we encourage you to use the What3Words app which will take you to the exact location.
🗣 WALK LEADER(S): Julia Doherty
🐶 IS THIS WALK DOG FRIENDLY? Yes
☕️ REFRESHMENTS: Back at the pub
🎒 WHAT TO BRING WITH YOU
⛑ RULES TO KEEP YOU SAFE :
TERMS AND CONDITIONS
There are no permissions expressed or implied by the Adventure Geek organisers. Participants make use of the facilities at their own risk and without express permission from the Adventure Geek organisers.
Walking is a physically active sport. If you have any doubts about your abilities, you should always seek advice from your GP before embarking on an Adventure Geek walk.
By registering for an event you accept that you do so entirely at your own risk and that it is your responsibility to ensure that you are fit and able to take part in the event. We regroup often and our walks cater for all levels of fitness.
Children under the age of 16 years old are the responsibility of their parents or guardians and need to be accompanied at all times before, during and after the walk.
Adventure Geek volunteers do not accept responsibility for injury, loss and damage sustained by a participant unless the above injury, loss and damage are proven to have been caused as a direct result of negligence on the part of the organisers.
Dogs are welcome on the majority of our walks, however, we kindly ask that we have a maximum of two dogs per walker and that the welfare of the animals remains your responsibility throughout your walk. On occasion, we may add a note of “No dogs allowed” on specific walks (usually those with cattle), please respect this note.